This is all about little things in the game that can help you... or something.
This is triggered by successfully hitting an enemy with your physical attack while having downward momentum in the air. It will cause you to stay air-borne for a little longer.
Week-Day Experience Bonus
Since weekends rock ass, you get a 1% experience bonus on Saturdays and Sundays. However, Mondays suck so you get a 1% experience penalty on those days.
Time sensitive Experience Changes
Due to a glitch in the game world, at 4:04am, you will not gain experience, but only during that minute.
Awesome Experience Bonus
The more Awesome Points you have, the more experience you will get from enemies. You may start to notice a small boost after some time.
Momentum Boosts with Techs/Spells
Some Techs and Spells can give erratic movement changes. Example: Mental Insurrection will bounce you in the air much like the Aerial Bounce effect.
Kill Chain Internetz Boost
When you get higher Kill Chains, enemies will have a higher chance at dropping bigger amounts of Internetz.
Boost Spirit/Elemental Energy Recovery
Successfully hitting your enemy with any attack will give a slight one time boost to your Energies. However, having a high hit combo will significantly boost your Energy Recovery. High Kill Chains and Killing Sprees also give nice one time boosts to your Energies.
When an element is active, you get a 10% resist bonus to that element type. This stacks with any skill resists and support magic. Water Barrier also has the added benefit of giving a 10% defense bonus while it's active.
Jump Attack Invincibility
When you start to see an afterimage during a Jump Attack, you are invulnerable to all enemy attacks during the rest of the Jump Attack. Additionally, the longer the jump occurred, the longer the invulnerability lasts after the jump.