A friend of mine said something that I identified with. I believe it speaks for itself. Online, he goes by Rathskellar.
At it's simplest, it means someone who plays and loves video games.
Deeper still, it's the common bond of those who chose a hobby that's often misrepresented and incorrectly maligned in the media. One that's not necessarily the most popular, and likely to be dismissed.
It's a title that brings people together in a world where it doesn't matter who you are, or where you're from to a world where what you do matters. A world where the only difference in status comes from your own choices and skills.
That's why as a gamer, this does make me angry when I see that label co-opted by those who trivialize it, or are not actually gamers. It's not about who you are on the outside, but who a person is on the inside. The gaming industry and its fans worked hard to help our fandom spread, and we do stand against those who would attempt to buy in hypocritically."
What does this mean for you?
I will finally be getting a new computer this month. Not sure when, but definitely soon. To the testers (I know I haven't been able to talk to you guys lately), this transition may slow down the next build a little, but in the long run, will speed up workflow by A LOT. To put some things forth with what I sometimes have to go through with this computer. There is about a 20% chance the computer will blue screen upon running the current full build of DT3. Lately when I make something new, specifically when it's very code driven and not level design driven, I will often make it in the base DT engine without any other resources as trying to run the full game apparently kills the computer. There are loads of other issues this computer is going through. I'm unable to install things beyond roughly 50mb. This is a problem that has persisted for about a year and been getting worse and worse. Some might be asking how the mess I play Planetside 2. That's done on another computer that Jeremy owns. It barely runs Planetside 2 though. I get roughly 15fps in most fights. I tend to stay away from big ones since it goes to about 8fps. The DT problem is curcumvented like stated above, but it won't be long before this computer completely flips out on me. The game is backed up daily just in case anything at all decides to die. This computer will, however, be kept around for side stuff that will also boost workflow. Jeremy is a beast with building computers and he's got stuff lined up for me. We'll be ordering parts today most likely. I've needed updated tech for years anyway, it's about the right time to do so. Also on a good note, I'll be running Windows 7, so I might be able to troubleshoot any remaining issues that DT3 may have with the OS. There are many many MANY other problems with the computer than those listed above. It's not virus related, it's just old/bad hardware. It chokes at the weirdest things these days.
Anyway, I should finally have Chapter 10 done in a week or so as long as the world permits it. Which means over half the project is finished. Lots of stuff planned that I think will be pretty nifty.
Someone asked if DT3 will have a section like the first game's Primary Memory where the player is given his 11th hour super power. The answer is yes, but I won't elaborate on that. As for screenshots, I'll be willing to post them again once we're out of Chapter 10 content, and as I've done lately, no boss fight shots.